First there were the Primordials. The first dragons of Earth, Fire, Water and Air lived peacefully on an ancient Earth untouched by mankind. These dragons could control the magic of whatever element ran in their blood—Soil dragons raised mountains, Flame dragons summoned blazes, Rain dragons brought cooling showers, and Sky dragons heralded the dawn. Over time, these species bred, and their magical bloodlines mixed to create new species—dragons that brought oceans, gems, life and auroras. Many bloodlines emerged, and together they brought forth nature as we know it.

With an official taxonomy and forty-four base species, Wings is my most complex world to date! Scroll to explore!

Species Concept sketches

Main Characters

Terrance

Earth Primordial, Soil species

Silly and sweet, our main man Terrance struggles with his Terramancy skills. Desperate to pass his final exam and earn the freedom to travel from his Mountain home as he pleases, he embarks on a journey with his three close friends to better himself. Will he succeed, or will he discover he was already more talented than he could have dreamed?

Flammanda

Fire Primordial, Flame species

An aspiring loose cannon.  Although a fan of anything gnarly, a good portion of Flammanda’s enthusiasm is put on and she’s always trying to appear hardcore despite her trepidations. However, she is the first dragon up for a crazy plan and can thrive in a situation where others are afraid.

Skylie

Air Primordial, Sky species

Although slightly vain and occasionally temperamental, Skylie could be considered the “mom friend” of the group.  She is most likely to call out something she doesn’t approve of and won’t be stopped from sticking by her friends, and her moments of fussiness are balanced by her nurturing side. 

Flowen

Water Primordial, Rain species

Flowen is a quiet guy of few words.  However, when he does speak he isn’t afraid to be honest—sometimes excessively so and bordering on odd.  While at most times he is an observer, his friends know he is a wild card that will occasionally have effective and unconventional ways to help out. 

Early world-building